Join us for a rousing game of Diplomacy which shall be played over the course of the convention. Make new friends, and lose old ones in a strategy game played during the convention. It will require of you cunning, deceit, tactical thinking, and above all, diplomacy. This slight modification of the classic Avalon Hill game includes rules for airships, because what steampunk convention would be complete without them? For those familiar with the game, turn resolution will occur roughly every two hours, during daylight hours.